dmWebServer (WebServer) - Simple high-level single-threaded Web server based on dmHttpServer The web-server has a handler concept similar to servlets in Java
bullet3d.constraint - Creates and controls Bullet constraints between Defold rigid bodies
bullet3d.rigid_body - Rigid body functions accept the collision object userdata returned by `bullet3d
bullet3d.shape - Borrowed shape handles identify a one-based child slot on a Defold-owned collision object
bullet3d.world - Read and tune the Bullet dynamics world owned by the current collection
camera (Camera) - Messages to control camera components and camera focus
collectionfactory (Collection factory) - Functions for controlling collection factory components which are used to dynamically spawn collections into the runtime
collectionproxy (Collection proxy) - Messages for controlling and interacting with collection proxies which are used to dynamically load collections into the runtime
safearea (extension-safearea) - Defold native extension that will change the view/render of a game to fit into the safe area on iPhones and Android(API 28+) with notch