Namespace: dmGameSystem
Language: C++
Type: Defold C++
File: gui.h
Source: engine/gamesys/src/dmsdk/gamesys/gui.h
Include: dmsdk/gamesys/gui.h
Built-in scripting functions.
Type: STRUCT Gui component node type create/destroy context
Type: MACRO Registers a new gui node type to the Gui component
Parameters
symbol (symbol) - The unique C++ symbol namename (const char*) - The name of the node typetype_create_fn (GuiNodeTypeCreateFunction) - the create functiontype_destroy_fn (GuiNodeTypeDestroyFunction) - the destroy function. May be 0Type: STRUCT Gui component node type
Type: TYPEDEF
Type: TYPEDEF