Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.147
Release 1.0.44
Nov 17, 2011 Scene Editor
Scene Editor
Progress on the new Scene Editor has been a bit slower than we hoped, but now it has finally been released for you to try out! Update the editor to 1.0.44 and it should be activated whenever you open a game object. There is still more work needed to be done regarding presentation and visualization, but at least it now supports the functionality of the old version.
It has become apparent that a lot of tasks in the editor involves going back and forth between the outline view and the properties view. Because of this, we have moved the outline view to be right above the properties way. It also felt natural to have the views related to file resources to the left (Project Explorer and Changed Files) and content related views to the right. Please comment if you have any other ideas on how the views should be restructured.
Sprites
As soon as the game object editing and the basic functionality of the Scene Editor has been completed, we will implement the new sprite editing in it. We made several passes on the design and it feels promising now. A feature worth mentioning are predefined animations and cues. When a cue is hit during an animation, the sprite component will broadcast a message to the other components. This makes it easy to trigger sounds and other effects, register hits during attack animations in action games and lots of other possibilities.
Tiles
We have fixed a few more tile-related issues last weeks and how now deemed that system stable. There are probably a few more bugs lurking around, but hopefully not too many. Don't forget to report any issues to the case-mail.
Content Pipeline
The new content pipeline has been installed on the server. We have been given the permission from one of the projects to use it as a test bed. Then we can verify stability in a real production environment. We really appreciate that, thanks a lot!
Roadmap
Scene EditorLimited release supporting game objects, sprites and "simple types" Sprite EditingImproved Content PipelineTo only be used for testing at the moment DocumentationUser Manual, Tutorials, etc WebsiteRe-designed layout and structure
Thanks for reading and don't forget to use the case-mail!