Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.160
May 30, 2012 Release 1.1.9
Release 1.1.9 features a few important bug fixes. Regarding the Beta launch, we expect to reach it in a few more weeks.
Engine crashed on Windows when starting up due to missing gl-functions (e.g. glGenRenderbuffers) on some GFX-drivers. We have made the graphics code more flexible to account for more variations of OpenGL-support in the GFX-drivers. This should hopefully fix the problem, but we have not been able to verify it completely since we lack the hardware to do so. Please let us know in the forums if it still happens.
The overlaid tile source palette when editing tile maps did not fit if the image was too large. It is now scaled down to match the editor.
Script properties was sometimes reset when the edit field lost focus.