Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.158
This release includes a fix for incorrect results or crash that could occur when setting shader uniforms on some hardware. A fix for non-animated rig instances being influenced by other animated rig instances was also added. Reverse mouse wheel input in HTML5 has also been fixed, along with fixes for texture packer and color profiles and several other smaller fixes.
DEF-1964 Texture packer and color profiles.
Fixed build error when using extrude borders or any other intermediate process causing an image intermediate reformatting from an image source that wasn’t RGB, RGBA or indexed/palletised color (for example LUM, LUMA or 16-bit)