Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.160
This release adds some previously missing quaternion support for certain
vmath functions and miscellaneous fixes for LiveUpdates and Spine/Model runtime.
DEF-3109- Added: Added support for quaternions in
DEF-2956- Changed: Tilegrid cells now use polygon shape collision internally.
DEF-2997- Fixed: Issue with LiveUpdate resources shared between excluded/bundled collectionproxies.
DEF-3121- Fixed: Playing a new spine animation in complete callback would render one incorrect frame.
DEF-3111- Fixed: Added a
DEF-3112- Fixed: Library order issue in HTML5 NE builds.
DEF-3053- Fixed: Reverted a previous animation optimization fix due to crash, will be readded at later stage.
ray_cast_responseand added raycast miss to example.