Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.158
This release adds support for WebAssembly. Bundling for HTML5 will now output both WebAssembly and the older AsmJS version of the engine. Depending on browser support the appropriate version will automatically be selected and loaded at runtime. In most cases this new version can decrease initial load time for HTML5 games.
DEF-3540- Added: New WebAssembly platform (bundled together with Asmjs on HTML5).
DEF-3582- Added: Support for
dynamicLibsin the platform context in NE config files.
DEF-3565- Fixed: Boot crash on iOS 6.
DEF-3523- Fixed: NE error log parsing for malformed Defold SDKs.
DEF-3568- Fixed: Release audio focus before closing down platform sound.
DEF-3574- Fixed: Internal GUI node optimizations.
DEF-3433- Fixed: Improvements to
DEFEDIT-1474- Fixed: GUI box node using tile source anim as texture did not respect h/v flip.