Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.160
This release includes mainly bug fixes related to bundling. It also fixes an issue with HTTP requests which made the HTTP cache not behave correctly.
We also fixed the
gui.get_world_rotation() function so that it removes any scale applied to the transform before returning the rotation.
#4241- Fixed: Bundling broken in 1.2.157 on Windows due to path issues.
#4240- Fixed: When
bundle_resourceswas empty some files would incorrectly be copied raw during bundle.
#4228- Fixed: Issue with "Content-length" header in HTTP requests.
#4226- Fixed: Issue where values from multiple setting files weren't stored built
#3463- Fixed: Bug in world rotation (DEF-2032).
DEFEDIT-1603- Added: Filter and search in game.project.
#4188- Fixed: New file dialog was incorrectly filtering out slashes.
#4197- Added: Make tabs reorderable by dragging.