Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.141
May 26, 2015 Dynamic GUI layout and custom easing
- A new vmath.vector type and custom easing for animations. - GUI layouts and dynamic screen orientation support. - Flash based audio in HTML5. - Several bug fixes. - API documentation updates.
This release contains several new features and a set of bug fixes. Defold now has support for GUI layouts that dynamically adapt to screen orientation and differences in aspect ratio which is very useful if you produce games for multiple target devices. We also added a new vmath.vector type and enhanced the gui.animate() and go.animate() functions where vector data can be used to express custom easing curves. Finally, HTML5 bundled games can now use Flash-based audio playback for wider platform support.
- New vmath.vector type and custom easing for animations. - GUI layouts and dynamic screen orientation support. - Flash based audio in HTML5.
- Ongoing HTTP requests hanged the application. - GUI rendering forced new batching / sorting. - Fix to get old filtering behaviour for materials with old texture settings. - Debug rendering fixed after previous render order update. - defold.com Dashboard showed empty lists and fails with JS error on Safari. - Async engine service update to remove some runtime glitches.