Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.160
Feb 24, 2016 Facebook Analytics, build reports and new config options
This release includes a collection of fixes but also a few new features, such as;
Support for Facebook Analytics - There is now a method to post Facebook events, either one of the built ins or a custom one, that can be tracked through Facebook Analytics for Apps6. See facebook.post_event().
Explicit consume IAP mode - A new option has been added to game.project that will force purchases done with iap.buy to be explicitly consumed by the game through a new method called iap.finish. This increased control over buy-consume flow enables better user verification of purchases.
Build reports can be generated - New options has been added to bob.jar to output build reports in either JSON or HTML formats, --build-report and --build-report-html. The HTML output is available through the editor when bundling for iOS and Android. (Note that the build report will work for all platforms, but the option is not currently exposed in the editor for more than iOS and Android. Expansion of the bundle dialogs are planned.)
Configurability of line and letter spacing on GUI text nodes - Text nodes now have options to change line and letter spacing. These options can be set in both the editor and at runtime through functions in Lua (gui.set_leading and gui.set_tracking).
Ability to set max GUI scene node count - The max GUI node count can be set on GUI scene, it is exposed in the properties view when selecting a scene node.
DEF-1531 - Added: Support for Facebook Analytics
DEF-1486 - Added: New "Explicit IAP consume" mode
DEF-1124 - Added: Line spacing (leading) and letter spacing (tracking) options for GUI text
DEF-1587 - Added: Build reports (JSON and HTML)
DEF-767 - Added: Expose gui scene node count in game.project
DEF-791 - Added: gui.get_text_metrics now also report height
DEF-1607 - Added: render.set_depth_func was missing in render scripts
DEF-1517 - Fixed: OpenAL32.dll was missing when bundling with Bob.jar
DEF-1626 - Fixed: HTTP requests are only tried once (down from 3 retries previously)
DEF-1615 - Fixed: Amazon IAP inconsistencies (receipt was table and removed currency symbol)
DEF-1604 - Fixed: GLSL compilation errors reported the wrong line
DEF-1581 - Fixed: Distance field font alpha didn't change the border alpha
DEF-1630 - Fixed: Alignment issue for DARC data in HTML5 builds