Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.160
With this release we have added support for persistent data storage between sessions in HTML5 builds. This means that the data you save in one session can be available next time the player visit the game; an example of such data is a saved game state. (Please note; due limitations in the way this data is handled by the browsers, there is no guarantee that the data remain persistent in cases where the user clear browser cache or manipulate the data herself.)
We have updated our servers to cache recently used dependency archives. This will result in decreased download times for projects with a large amount of dependencies.