Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.151
There are some caveats that are good to know. For instance, the
webview.eval() will always return
EVAL_OK, due to the iOS SDK implementation. On Android, calling
webview.eval() may close the keyboard on older devices.
We have improved the sound management on mobile devices, speakers/headphones are only activated if there’s sound to play, the sound is reactivated after a phone call has ended, and there is a new function
sound.is_phone_call_active. This means that a silent game should consume less power, and that sound will continue to play after a phone call as ended.
sound.is_phone_call_active()available on mobile devices
render.predicatenow accepts hashes as well as strings
on_messagefunctions tried to return data
sound.is_music_playing()now works correctly
renderhas been updated