Complete release notes for the current and previous versions of the engine.
Newest version: 1.2.130
Feb 20, 2017 Fixes for Live Update and Native Extensions
This release includes some bug fixes for the LiveUpdate and Native Extensions features, along with some miscellaneous fixes such as;
- GUI scenes with spine nodes (that include bones nodes) are now handled better during render batching. This should result in fewer draw calls, and possibly better performance for GUI scenes with large amounts of spine nodes.
- Playing sounds where paused when the gain was set to zero.
DEF-2129- Fixed: Better render batching for spine nodes with bones in GUI
DEF-2497- Fixed: Sound was paused when gain is set to 0
DEF-2475- Fixed: Certificate bug when building native extensions using old Defold installation
DEF-2309- Fixed: Text enumerator
MARKED_TEXTwas in wrong order in editor
DEF-2491- Fixed: Issue if a collection proxy was excluded previously but is now bundled
DEF-1129- Fixed: Issue where fullscreen was activated even though immersive mode wasn't activated
DEF-2508- Fixed: Build report showed uncompressed files as -1 B