- powered by King
Otavio Pliger wrote a great Atom package which lets you browse the API Reference—without leaving Atom!
The competition is over, and six winners have been selected. Play them here!
Add intelligence to your game with PlayFab. Try their API with our examples project.
The new game engine from King.
Performance concerns everything. Not only run time, but everything that has to do with creating a game.
”We think it's a neatly packaged engine that has been a nearly perfect fit for the Hammerwatch project.”
”It’s about letting teams focus on building games, not the tech to build games.”
Ragnar Svensson Lead Engine Developer at Defold
Yes, the Defold engine and editor with full functionality is completely free of charge. No hidden costs, fees or royalties. Just free.
Yes, we believe in "eating your own dogfood" and use it ourselves at King to develop several of our games.
It may seem out of the ordinary, that a commercial game company releases its core technology for free, but here’s how we see it: the more people who use Defold, the better the engine will be. By releasing Defold to the community, everyone can help making Defold better, by creating tutorials, by finding bugs, improving the documentation, and much more. And since King uses Defold internally, every day – the better the engine gets, the happier our internal developers will be. We believe great tech attracts great talent. All in all, we believe this ultimately leads to better games – not only for us at King, but for all game developers.