Biplanar Mapping Shader
World-space biplanar texture mapping shader for Defold. Applies textures based on world position and surface normals — no UV unwrapping required. Ideal for terrain, rocks, and organic geometry.
World-space biplanar texture mapping shader for Defold. Applies textures based on world position and surface normals — no UV unwrapping required. Ideal for terrain, rocks, and organic geometry.