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Defold Glass preview image

Defold Glass

A multipass glass rendering library for Defold with screen-space double refraction, thickness-based distortion, optional color absorption and local cubemap reflection probes. Supports lighting from Defold light components and configurable reflection modes that update probes every frame, capture once or use pre-rendered cubemaps. Includes a reusable Lua render module, glass materials and example scenes with glass spheres, a wine glass and planar mirror reflections. Integrates with custom render pipelines and requires Defold 1.14.0 or newer.

License MIT
Platforms Android
iOS
macOS
Windows
Linux
HTML5
Library Latest zip
Tags Rendering
Shaders
3D

Author

Paweł Jarosz